A collection of fun and quality-of-life mods for Crystal Project.
Mods must be activated in-game using the mod selection menu to take effect. To activate mods, open the mod selection menu from New Game or Continue using the "Mods" button shown at the bottom-right of the screen. Enabled mods are then tied to save data and are automatically enabled when save data is loaded.
Mod Pack 1 contains the following mods:
- Appearance Passives: Allows setting a character's appearance to that of any class.
- Pointier Hat: Hides a bonus late-game hat somewhere in the world.
- Golden Quintar High Jump: Increases the jump height of the Golden Quintar from 2 blocks high to 3 blocks high.
- Cheap Maps: Reduces the cost of all maps.
- Cheap Teleport Shards n' Stones: Reduces the cost of all teleport shards and teleport stones.
- Learnable Innate Skills: Causes all innate class passives to become learnable.
- 1 PP Passives: Reduces the cost of all passives to 1 PP.
- Unrestricted Weapon Skills: Removes weapon type restrictions from all Weapon Skills.
- Free Maps: Speak with Nan at Old Nan's Watering Hole to optionally obtain all maps.
- Modern Kids: Modernizes the youthful vocabulary of the children in Capital Sequoia.
Software description provided by the publisher.
About this item
Game file size
System
Which system(s) will play this game?
Publisher
Release date
ESRB rating
WARNING: If you have epilepsy or have had seizures or other unusual reactions to flashing lights or patterns, consult a doctor before playing video games. All users should read the Health and Safety Information available in the system settings before using this software.
Copyright © 2017-2024 River Running Games